§5.1 Effect of team activation

Activating a team instance has the effect of enabling all its callin bindings. All effects defined in §4 apply only if a corresponding team instance is active.
The order of team activation controls the order of callin executions. If more than one team intercepts calls to the same base method, the most recently activated team has highest priority in that its before or replace callins are executed first while its after callins are executed last.

§5.1.1 Global vs. thread local team activation↑ §5.1

While thread local activation only enables the callin bindings of a team instance for a certain thread, global activation activates the team instance for all threads of the application.

§5.1.2 Effect on garbage collection↑ §5.1

Any active team is referenced by internal infrastructure. Thus, a team cannot be reclaimed by the garbage collector while it is active.