public interface IBehavior extends IActivatable, IAdaptable.Bound<IVisualPart<? extends javafx.scene.Node>>
IBehavior
interface extends
IAdaptable.Bound
and
IActivatable
. Usually, implementations observe some model and perform
actions in reaction to model changes, e.g. displaying feedback and handles
when its IAdaptable
is selected.active
adaptable
IAdaptable.Bound.Impl<T extends IAdaptable>
ACTIVE_PROPERTY
Modifier and Type | Method and Description |
---|---|
IVisualPart<? extends javafx.scene.Node> |
getHost()
Returns the host
IVisualPart of this IBehavior , i.e. the
part where this behavior is registered as an adapter. |
activate, activeProperty, deactivate, isActive
adaptableProperty, getAdaptable, setAdaptable
IVisualPart<? extends javafx.scene.Node> getHost()
IVisualPart
of this IBehavior
, i.e. the
part where this behavior is registered as an adapter.IVisualPart
of this IBehavior
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